Significantly reducing operating costs ⦁ PS game console architecture, self-developed GPU server, reducing hardware costs. ⦁ Self-developed video codec algorithm, the same image quality reduces the bit rate by 30%-50% and bandwidth costs. ⦁ One architecture supports X86 and ARM content ecosystem to achieve full content coverage and reduce deployment costs. ⦁ Support multi-platform cloud gaming such as Windows, Mac, Android, iOS, and H5, reducing R&D costs.
| Improve gaming experience ⦁ Through 50+ cloud resource pools covering the whole country, the computing power resources required by cloud games are dispatched nearby for users, and game screens up to 4K@144fps and ultra-low latency of 20ms are provided to users. ⦁ Simulate and run PC, game console, and mobile phone system environments based on GPU, support cross-platform and cross- terminal, and can cover all game content categories.
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Entrance diversification Support SMS, browser, social software, video stream, application store and other entrances, enrich the access methods of game users, and effectively improve the conversion rate.
| Easy and fast access Complete SDK, interface documentation and Demo source code, quick access within 1 hour; support self-service update of the game, quick launch; support customization of game operating parameters according to business operation strategies, player needs and terminal equipment. |